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Les 10 meilleurs produits en septembre 2025
Dernière mise à jour : 16 septembre 2025
Comitys
Comitys
Comitys | The Feelings Game | Language : English | 64 Feelings Literacy flashcards | Non-Violent Communication Teaching Tool | 177 Feelings to Discover
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98

QUALITÉ MAXIMALE

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#1 GAGNANT

  • 🇬🇧 The Feelings Game english version is an emotional literacy game with 64 cards and rules. Inspired by Non-Violent Communication, enable you to : name and understand the emotions you feel; expand your lexical register of emotions; talk about your feelings with finesse and precision; enter the NVC approach; develop your psychosocial skills; develop emotional intelligence to enter into relationships. Language: English. The Feelings Game lets you explore 177 different emotional states.
  • 🇬🇧 OBJECTIVES OF USE - English version - Name emotions; divide emotions into the 5 emotional poles; distinguish between emotions and feelings; gauge the intensity of their emotions. PURPOSE - Consolidate self-esteem; promote social skills and quality of relationships; prevent risky practices; encourage positive educational practices; reinforce the implementation of rules and constructive limits.
  • 🇬🇧 CONTENTS - English version - 64 cards : 5 emotional pole cards , 59 emotion cards, with a main emotional state and two neighboring emotional states on the back; user guide, information on emotions, 8 separate game rules; a sturdy, elegant cardboard box. STRENGTHS - Inclusive: it uses the Luciole font designed for the visually impaired; Suitable for schools and corporate seminars; Illustrated: the drawings on the cards are evocative, inspiring and fun; Ambitious: a lexicon of 177 emotions.
  • 🇬🇧 CONTEXTS OF USE - English version - Schools, colleges, training centers, universities, coaching sessions, training, business consulting, therapy, discussion groups, workshops, orientation, team management, skills assessments, retraining, back-to-work, individual interviews, psychological follow-up, conflict management, mediation. TRAINING METHODS - Group workshop group size: 6 to 14 participants maximum. Individual interviews.
  • 🇬🇧 USER PROFILES - English version - Healthcare professionals, prevention leaders, teachers, educators, consultants, coaches, social workers, doctors, psychologists, therapists, dieticians, image consultants, trainers, sex therapists, sexologists. TARGET AUDIENCES - Children aged 4 and over; teenagers and adults, professionals, beginners and experts. Author : Maëlle Challan Belval
  • 24,50 € SUR AMAZON
Comitys
Comitys
Comitys | The Needs Game | Language : English | 64 flashcards for Emotional Literacy | Non-Violent Communication Teaching Tool | 177 Needs to Discover | Pedagogical Tool | Self Expression
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96

QUALITÉ SUPÉRIEURE

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#2

  • OBJECTIVES - English version - Each participant learns to: recognize their emotional state; link their emotional state to a satisfied or unsatisfied inner need. The Needs Game enables you to: judge the intensity of your needs; take responsibility for your needs; promote social skills and the quality of relationships. The Needs Game allows you to explore 177 deep human needs.
  • CONTENTS - English version - 64 cards in all, including: 5 need family cards and 59 numbered need cards, with a main need on the front and two related needs on the back; instructions for use, including essential points of reference on needs, as well as 9 separate game rules and a complete list of the 177 needs in the game; sturdy, elegant cardboard box.
  • STRENGTHS - English version - Inclusive as it uses the Luciole font, designed for the visually impaired; for all audiences: suitable for schools as well as corporate seminars; illustrated: the drawings on the cards are evocative as well as inspiring and amusing; ambitious: this game features an exceptionally broad lexicon of 177 emotions.
  • CONTEXT - English version - Schools, colleges, high schools, training centers, universities, coaching, training, business consulting, therapy, discussion groups, workshops, orientation, team management, skills assessments, retraining, back-to-work, individual interviews, conflict management, mediation. ANIMATION - Group workshops for 6 to 14 participants max. Individual interviews. Children aged 6 and over, teenagers, adults, professionals, beginners or experts.
  • USERS - English version - Health professionals, prevention workers, teachers, educators, consultants, coaches, social workers, doctors, psychologists, therapists, dieticians, image consultants, trainers, sex therapists, sexologists. Author: Maëlle Challan Belval - Publisher: Comitys Available in digital and English versions.
  • 24,50 € SUR AMAZON
Comitys
Comitys
Comitys | The Qualities Game | Language : English | 64 flashcards and 256 Qualities | Non-Violent Communication Teaching Tool | Build Self-Esteem
Livraison gratuite
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95

QUALITÉ EXCELLENTE

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#3

  • OBJECTIVES - English version - Each participant learns to: name qualities; recognize his or her qualities; link a quality to a skill; argue about qualities. It enables you to: consolidate your self-esteem; deploy your lexical register on qualities; speak about yourself with finesse and precision; project yourself into the future, encouraged by your qualities; cooperate but also nourish your sense of belonging to the group. The Qualities Game lets you explore 256 human qualities.
  • CONTENTS - English version - 64 colored and numbered quality cards, each with 4 qualities: 1 main quality on the front and 3 related qualities on the back; an instruction manual with essential information on the qualities and 10 inspiring game rules, plus a complete list of the game's 256 qualities; a sturdy, elegant cardboard box.
  • STRENGTHS - English version - Inclusive: this game uses the Luciole font, designed for the visually impaired; for all audiences: this game is equally suited to schools and corporate seminars; ambitious: this game features an exceptionally wide lexicon of 256 qualities; illustrated: this game features cards that are evocative, but also inspiring and fun.
  • CONTEXT - English version - Schools, colleges, training centers, universities, coaching and training sessions, business consulting, therapy, discussion groups and workshops, orientation, team management, skills assessments, retraining, individual interviews, psychological follow-up, conflict management, mediation. ANIMATION - Group workshops for 6 to 14 participants max. Individual interviews. Children aged 6 and over, teenagers and adults, professionals, beginners or experts.
  • USERS - English version - Health professionals, prevention workers, teachers, educators, consultants, coaches, social workers, doctors, psychologists, therapists, dieticians, image consultants, trainers, sex therapists, sexologists. Author: Maëlle Challan Belval - Publisher: Comitys Available in digital and English versions.
  • 24,50 € SUR AMAZON
Mlllokfki
Mlllokfki
Mlllokfki Digital Strategy Marker, Lcd Marker Board, Sports Teaching Tool, Interactive Coaching Board, Basketball Strategy Board, 16 Pouces Digital Board, Electronic Coaching Aid for Sports
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QUALITÉ FIABLE

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#6

  • Écran LCD de 16 pouces : ce marqueur numérique de stratégie dispose d'un écran LCD spacieux de 16 pouces, offrant un grand espace pour les coaches et les joueurs pour les joueurs de diagramme et les stratégies claires. L'affichage vibrant garantit que vos messages sont facilement visibles.
  • Interactive Teaching Tool: Ideal for basketball coaching, this electronic board allows for dynamic presentations of game stratégies. Utilisez le stylo inclus pour écrire, draw, et erase facilement, facilitating effective communication pendant la pratique.
  • Authentic et portable Design : intégré pour une utilisation active, ce tableau de bord est léger et portable, ce qui rend facile à transporter entre les locations pratiques ou les jeux. La construction de construction garantit une longue durée de vie, même avec une prise en main fréquente.
  • Fonctionnalité d'utilisation : le design intuitif permet d'éliminer rapidement et de redessiner des joues, ce qui permet de s'adapter facilement à des stratégies sur le vol. Coaches can players with real-time visual aids that enhance learning and understanding.
  • Polyvalent pour les sports multiples : tout en étant parfait pour le basketball, ce marqueur de stratégie numérique peut également être utilisé pour d'autres sports, en faisant un ajout polyvalent à n'importe quelle boîte à outils. C'est une excellente resource pour teaching tactics across various athletic disciplines.
  • 21,10 € SUR AMAZON